Kling 3.0 price in credits
The full Kling 3.0 price ladder on Omnely: per-second credit rates for std and pro, with and without sound, plus worked totals for 3 to 10 second clips.

If you're planning a shoot with Kling 3.0 inside Omnely, the kling 3.0 price you actually pay is measured in credits at checkout — not in monthly video-app tiers. On Omnely, 1 credit equals $0.01, so once you know the per-second rate, you know the dollar cost of the clip before you click generate. This guide breaks down every rate on the Kling 3.0 model page, walks through worked totals for 3s, 5s, 8s, and 10s clips, and shows exactly which settings move the number up or down.
Everything below reflects the live checkout rates on Omnely. If you want to double-check a specific configuration, the credit total is always displayed on the model page before you generate.
Kling 3.0 price on Omnely
Kling 3.0 on Omnely is a text-to-video and image-to-video model that supports two quality modes (std and pro), clip durations from 3 to 15 seconds, and optional generated audio (sound is on by default). It accepts up to two reference images, three aspect ratios (16:9, 9:16, 1:1), and prompts up to 2,500 characters.
The kling 3.0 price is billed per second, and the rate depends on two toggles: mode (std vs pro) and sound (on vs off). Here is the full ladder:
| Mode | Sound | Credits per second | USD per second |
|---|---|---|---|
| Std | Silent | 12 | $0.12 |
| Std | Audio | 18 | $0.18 |
| Pro | Silent | 17 | $0.17 |
| Pro | Audio | 24 | $0.24 |
A few anchor numbers from the live model card:
- Minimum spend (creditsFrom): 36 credits — that's a 3-second std silent clip.
- Default configuration: 5s, std mode, sound on → 90 credits ($0.90).
- Maximum single clip: 15s pro with audio → 360 credits ($3.60).
Because Omnely uses a single credit wallet across chat, image, video, and audio, the same credits that generate a Kling clip can also power other models in the catalog without a separate video-app subscription.
Worked examples: what a clip costs
The cleanest way to think about the kling 3.0 price is: (seconds) × (rate from the table above) = credits. Multiply by $0.01 to see the dollar cost.

Example still for a short Kling 3.0 clip — credits scale with duration, mode, and sound.
Here are the totals most creators actually generate:
3-second clips
| Configuration | Math | Credits | USD |
|---|---|---|---|
| Std silent | 3 × 12 | 36 | $0.36 |
| Std + audio | 3 × 18 | 54 | $0.54 |
| Pro silent | 3 × 17 | 51 | $0.51 |
| Pro + audio | 3 × 24 | 72 | $0.72 |
5-second clips (the default duration)
| Configuration | Math | Credits | USD |
|---|---|---|---|
| Std silent | 5 × 12 | 60 | $0.60 |
| Std + audio (default) | 5 × 18 | 90 | $0.90 |
| Pro silent | 5 × 17 | 85 | $0.85 |
| Pro + audio | 5 × 24 | 120 | $1.20 |
8-second clips
| Configuration | Math | Credits | USD |
|---|---|---|---|
| Std silent | 8 × 12 | 96 | $0.96 |
| Std + audio | 8 × 18 | 144 | $1.44 |
| Pro silent | 8 × 17 | 136 | $1.36 |
| Pro + audio | 8 × 24 | 192 | $1.92 |
10-second clips
| Configuration | Math | Credits | USD |
|---|---|---|---|
| Std silent | 10 × 12 | 120 | $1.20 |
| Std + audio | 10 × 18 | 180 | $1.80 |
| Pro silent | 10 × 17 | 170 | $1.70 |
| Pro + audio | 10 × 24 | 240 | $2.40 |
A practical scenario
Say you're producing a 6-clip social spot. You want the hero shot at 8s pro + audio ($1.92) and five supporting 5s std + audio B-roll cuts (5 × $0.90 = $4.50). Total: $6.42 in credits — computed and confirmed on the model card before any of them run.
For an image-to-video workflow, you upload a still into the reference slot (up to two refs allowed, no per-image surcharge), pick the duration and mode, and the credit total updates live. See how image-to-video works on Kling for prompt structure and reference tips.
Rule of thumb: always confirm the total shown at checkout. If you nudged the duration slider from 5s to 7s without noticing, the credit number on the page is the truth.
What changes the credit total
Only four variables move the kling 3.0 price on Omnely. Everything else — aspect ratio and prompt length — can change without affecting the cost.
1. Duration (3–15 seconds)
This is the biggest lever. Every extra second adds exactly one per-second rate to the bill. Going from 5s to 10s doubles the credit spend. Going from the 3s minimum to the 15s maximum is a 5× jump.
2. Mode: std vs pro
Pro mode is roughly ~40% more expensive than std at the same audio setting (17 vs 12 silent; 24 vs 18 with audio). Reach for pro when you need tighter motion coherence, cleaner faces, or longer sustained action. Std is more than enough for background loops, mood cuts, and rapid iteration.
3. Sound on/off
Sound is on by default. Turning it on adds +6 credits/sec in std (18 vs 12) and +7 credits/sec in pro (24 vs 17). If your edit will replace the audio anyway (voiceover, licensed track, sound design), toggle sound off and save 30 credits on every 5-second std clip (or 35 credits on a 5-second pro clip). That saving compounds fast across a batch.
4. References (image-to-video)
Kling 3.0 supports up to 2 reference images. Unlike some image models (for example, Seedream 5.0 Pro charges +1 credit per extra reference), Kling 3.0 does not add a per-image surcharge. Refs are included in the base per-second rate.
Aspect ratio (16:9, 9:16, 1:1), prompt content, and prompt length (up to 2,500 characters) do not change the credit cost.
How Kling 3.0 compares on Omnely
Kling 3.0 sits alongside other video models on Omnely — including Seedance and Veo 3.1 Fast — so you can mix engines across a project from one credit wallet without juggling separate video-app subscriptions.
If you're deciding between models, these guides cover the trade-offs directly:
- Seedance 2.0 price in credits — the full 480p/720p/1080p/4K ladder for Seedance.
- Seedance vs Kling — motion quality, character consistency, and price side-by-side.
- Kling vs Veo 3 — when Veo 3.1's audio-native output justifies the higher per-clip spend.
- Kling image-to-video guide — how to get the most out of the two reference slots.
The point isn't to declare one model best — it's to match the model to the shot. A stylized product loop may lean Kling std; a cinematic character beat may lean Kling pro. Related Omnely write-ups cover the trade-offs without forcing a second subscription.
How to check the live Kling 3.0 price before you generate
Because credit rates can be tuned by model providers, the safest habit is to read the number on the page rather than trust a bookmarked total. Here's the 20-second flow:
1. Open the Kling 3.0 model page or the Omnely video hub.
2. Pick your duration (3–15s), mode (std or pro), and toggle sound on or off.
3. Add your prompt (up to 2,500 characters) and, for image-to-video, drop one or two references into the ref slots.
4. Read the credit total displayed on the card. Multiply by $0.01 if you want the dollar figure.
5. Generate.
Because credits are the same currency across chat, image, video, and audio on Omnely, a batch of Kling clips draws from the same balance as the rest of your catalog work. Purchased top-up credits never expire, so any unused balance from a Kling shoot stays available for the next project.
Quick recap of the kling 3.0 price ladder
- Std silent: 12 credits/sec ($0.12/sec)
- Std + audio: 18 credits/sec ($0.18/sec)
- Pro silent: 17 credits/sec ($0.17/sec)
- Pro + audio: 24 credits/sec ($0.24/sec)
- Minimum spend: 36 credits (3s std silent)
- Default clip: 90 credits (5s std + audio)
Whether you're storyboarding a 15-second brand teaser or knocking out a dozen 3-second product loops, the math is transparent: pick a row from the table, multiply by seconds, and you know the credit hit before you commit.
Ready to run a shot? Open the Kling 3.0 model page, dial in your duration and mode, and watch the credit counter update as you build the clip. If you want to see how it stacks up against the rest of the catalog first, the video hub lists every generation model in one place.